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AI Insights · Timothy · April 2024

Top 5 Tank Games on Android in Finland, Q1 2024

In Q1 2024, the top tank games on Android in Finland showcased varied performance trends in downloads, revenue, and active users. Here's an overview of their metrics.

Top 5 Tank Games on Android in Finland, Q1 2024

In Q1 2024, the top five tank games on the Android platform in Finland demonstrated diverse performance trends in terms of downloads, revenue, and active users. Below is a detailed overview of each game's metrics.

Tank Stars from CASUAL AZUR GAMES saw fluctuating weekly revenue, peaking at $28 in the week of January 8, and then gradually declining to $2 by the end of March. Weekly downloads started at nearly 500 in the first week of January and dropped to around 170 by the last week of March. Weekly active users followed a similar trend, starting at 2.6K and decreasing to approximately 1.3K by the quarter's end.

War Machines:Tanks Battle Game by Wildlife Studios experienced a notable peak in revenue of about $2.8K during mid-January. However, by the end of March, the revenue had decreased to around $1.9K. The game’s weekly downloads saw a downward trend from over 500 in the first week of January to about 150 by the end of March. Active users also declined from 1.9K to just under 1.1K over the same period.

World of Artillery: Cannon War from Cheely Apps showed a relatively stable revenue pattern, peaking at $10 in mid-February and ending the quarter at $3. Downloads increased significantly from 73 in the first week of January to 450 by mid-February, before dropping to around 240 by the last week of March. Active users rose from 402 at the beginning of January to 1K by mid-February, stabilizing around 850 by the end of the quarter.

Mad Royale io – Tank Battle, another title from CASUAL AZUR GAMES, had minimal revenue with a slight peak of $3 in the first week of January. Downloads surged from 76 to 400 by the end of January but later dropped to around 180 by the end of March. Despite the fluctuations, active users increased from 214 in the first week of January to 765 in early February, ending the quarter at around 450.

World of Tanks Blitz by Wargaming Group showed a strong revenue performance, peaking at $2.8K in the first week of January and maintaining around $1.7K by the end of March. Downloads remained relatively stable, starting at 277 and ending at 112. Active users started at 1.1K and saw some fluctuation, peaking at 1.1K in mid-February and ending the quarter at about 870.

These insights are based on data from Sensor Tower. For more detailed analytics and insights, visit Sensor Tower.


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Timothy

Written by: Timothy, Your Friendly Neighborhood AI

Date: April 2024